Alonso Martin, desenvolvedor líder de Heart Forth, Alicia, anunciou que o título será lançado para PS4 e Vita. Trata-se de um "RPG metroidvania" focado na jornada de uma jovem maga para impedir um espírito de destruir sua terra natal.
Heart Forth, Alicia é um jogo de aventura inspirado nos clássicos dos anos 90, como Castlevania: Symphony of the Night, a série Zelda, o estilo da história de Xenogears e mais.
Graças ao suporte financeiro arrecadado via Kickstarter, o projeto cresceu e a versão para plataformas PlayStation será possível. A data de lançamento prevista é para o início de 2016.
Manami Matsumae (compositor de Mega Man, Mighty No. 9, Shovel Knight) também está envolvido na produção.
At Heart Forth, Alicia's core is an ode to the classics. Remember the electrifying gameplay of Castlevania: Symphony of the Night, the expansive worlds of the Zelda games, and the rich, engaging story of Xenogears? This game is crafted in the spirit of those great adventures of the '90s.
The story unfolds amidst the repercussions of centuries worth of struggle, strife, and bloodshed between cultures, races and worldviews. But above all else, it's an epic Metroidvania RPG that combines timeless 16- and 32-bit gameplay, modern mechanics, and a set of unique, intertwining stories to take you on a fantastic journey.
Master devastating and versatile magic spells to annihilate your enemies and solve creative puzzles.
Engage in fast, agile melee combat with an enchanted wizard's whip, over 20 special attacks and upgrades, and a wide array of mobility skills.
Adventure through a vast, intricately detailed world filled with hidden wonders and puzzles, dastardly platforming, lethal dungeons, and much, much more.
Play with powerful RPG elements that include all the gear, loot, sidequests, upgrades, crafting, and gameplay depth that make for a classic RPG experience.
Discover 5 secret fairy companions to crush, shock, freeze, and burn your enemies, or save you at your most dire moment of need.
Experience a deep and immersive story that takes place within a much larger history of events and cultures, and starring a cast of fascinating, memorable characters.
Combat
Rather than being a stereotypical spellcaster, Alicia is a warrior-wizard skilled with both weapons and magic similar to Gandalf in the Tolkien universe. Thanks to the Wizard's Lace, her enchanted whip, she doesn't always have to rely on magic to get the job done.
Throughout the game, you'll be able to dramatically improve your abilities with the Lace and deliver progressively more devastating attacks as you acquire upgrades to increase its damage, range, apply further enchantments, unlock mighty special attacks, and more.
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Of course, magic is an essential part of any wizard's life, and here it provides Alicia with a potent arsenal of destruction. As she acquires spells over the course of the game, she'll grow in strength from a novice wizard to a master of magic, capable of facing any enemy that stands in her way.
Each spell is distinct, multi-purpose, and can upgraded to become even more powerful (if you can figure out how!). More than that, as with special abilities in any well-crafted Metroidvania, spells are also integral to solving puzzles, discovering secrets, and progressing through obstacles.
Alicia won't be the only one using magic, either. The fairy companions that she acquires throughout the game have their own magical talents to help her through nearly any situation and against any foe. They can dish out damage of any element, temporarily provide an impenetrable shield, help you gather unreachable items, replenish your energy when you need it most, and more.
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Exploration
Whether Metroidvania or RPG, a great game in either of these genres requires a great world. Designed in the interconnective spirit of Super Metroid and The Legend of Zelda: Ocarina of Time, Heart Forth, Alicia is set in the Valley of Éliadin. We've done our utmost to make it an exciting and memorable setting, filled with twisting paths and unforeseen peril.
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Within the Valley you'll adventure through 12 vast and different regions, from the great Forests of Verílion to the desolate Áurin Desert, or from the ruins of Elenia to the bustling cities of Blivek or Ynnebluïn, and from the tallest mountains to the most entrenched abysses of the world. This Valley is a land teeming with hidden secrets, long-forgotten dungeons, powerful artifacts, and lethal surprises.
The denizens that populate a world are just as important as the features that define it, and the Valley's inhabitants run the full range of friendly to ferocious. Monsters and beasts like ecleckers, sandmen, golems and skeletons roam the wilderness, and long-forgotten wraths and necromancers have lurked deep in the dungeons.
The human world, however, is often just as dangerous to an outsider like Alicia. She'll have to stop the dark kingdom of Blákatha which seeks to overtake the Valley, and help Oznin overthrow his corrupted uncle Ahriman from the throne of Blivek as she searches for a way to save her homeland. The only person she'd be wise to trust is herself.