Nioh - Alterações pós Alpha

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    The Era of Luigi

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    Data de inscrição : 30/06/2014

    Nioh - Alterações pós Alpha

    Mensagem por The Era of Luigi em Qui 19 Maio 2016, 08:34

    OVERALL
    • Add tutorials regarding the game system.
    • Adjust balance mainly in the opening sections to make battles fairer.
    • Improve controls and camera system.
    • Improve the understandability and usability of the UI.
    • Improve graphic performance


    DETAILS
    ■ Tutorials
    • Implement a training stage for tutorials on basic controls and core game
     actions.

    ■ Action & Controls
    • Improve player & camera behavior during lock-on.
    • Change the conditions under which the player character becomes
     unresponsive when the Ki Gauge is empty.
    • Expand item shortcut slots.
    • Revise the objects which require holding a button and the response to
     the hold input.
    • Improve detection for the half-circle analog stick input.

    ■ Enemies
    • Adjust attack and defense parameters of enemies.
    • Revise enemy pursuit of the player.
    • Revise superarmor (stagger/no stagger) for each enemy and attack.
    • Adjust Revenant AI.

    ■ Level Design/Stages
    • Improve exploration elements such as shortcuts, etc.
    • Add hints to guide players to boss areas.
    • Revise the display of objects that block the view of the player character.
    • Adjust fire area damage.

    ■ UI
    • Improve layout and displayed information.
    • Adjust text size.
    • When making an offering at a shrine, allow the player to perform all actions
     at once.
    ■ Online
    • Improve online synchronization.
    • Allow the host to use the Shrine menu during co-op play with a Visitor.
    • Adjust the rate at which enemy parameters increase during co-op play.

    ■ Other
    • Remove durability stat for weapons and armor.
    • Adjust the drop rate for equipment.
    • Add a new control type.
    • Implement a flow to allow players to exit a mission.
    • Fix other bugs.

      Data/hora atual: Ter 26 Set 2017, 15:17